Drafting and Deck Building in Tower Rush

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Always draft the counter to the card you give away. In case you have almost any questions about wherever along with how you can make use of tower rush, you'll be able to call us on our web page.

In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.


You cannot rely on overleveled cards or muscle memory from playing the same deck for two years.


The Golden Rules of Picking


The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).


Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.


  • Always draft the counter to the card you give away.
  • Don't draft too heavy.
  • Ruin their cycle.

The Art of the Bad Gift


The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.


If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.


Draft MistakeThe Consequence
Drafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. If you have any questions pertaining to where and the best ways to make use of tower rush, you could call us at our internet site. E.K.K.A, rendering your Golem useless
Forgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime

Playing the Hand You're Dealt


Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.


Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.

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